Dungeons: Difference between revisions

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[[File:Statuedun.png|center|frameless]]
 
[[File:Statuedun.png|center|frameless]]
 
If you do not have the required might to enter that dungeon, you will be warned and stopped from entering the dungeon.
 
If you do not have the required might to enter that dungeon, you will be warned and stopped from entering the dungeon.
[[File:Dwarvesdun.png|center|frame|Dwarves Dungeon]]
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[[File:Dungeonstypes.png|center|frame|From the left to right: Dwarves Dungeon, Lizards Dungeon and Sorcerers Dungeon]]
[[File:Lizardsdun.png|center|frame|Lizards Dungeon]]
 
[[File:Sorcdun.png|center|frame|Sorcerers Dungeon]]
 
 
 
== Dungeon Difficulty ==
 
== Dungeon Difficulty ==
 
Before entering, given that you have enough might, upon right clicking the statue of the desired dungeon you want to challenge, you will be prompted with a window like this:
 
Before entering, given that you have enough might, upon right clicking the statue of the desired dungeon you want to challenge, you will be prompted with a window like this:

Revision as of 20:01, 26 June 2021

Dungeons.png

Dungeons are special places where you go if you're seeking to become stronger with different challenges available for you to beat. There's a lot of rewards and special loot for those who can manage to complete a dungeon successfully and they are also a good source of experience, if you so desire to gain some more levels.

Getting There

In order to access the dungeons, you need to go through the creatures teleport, located in the main city's temple, as shown in the image below.

Creaturestp.png

From here, go down the stairs as indicated.

Dungeonarea.png

And then enter the teleport after going down the stairs and you'll be in the dungeon lobby area.

As you travel through different continents, you will also face different dungeons.

Dungeon Types

Once reached the dungeon lobby area, you will find yourself with three dungeon types, which are Dwarves, Lizards and Sorcerers. Each of them have a minimum might requirement to be able to enter it, therefore, the higher the might requirement, the stronger and durable the monsters inside that dungeon are. In order to enter the dungeon, one must simply right click use the statue found in the room you are now at, as shown in the image below.

Statuedun.png

If you do not have the required might to enter that dungeon, you will be warned and stopped from entering the dungeon.

From the left to right: Dwarves Dungeon, Lizards Dungeon and Sorcerers Dungeon

Dungeon Difficulty

Before entering, given that you have enough might, upon right clicking the statue of the desired dungeon you want to challenge, you will be prompted with a window like this:

Dundif.png

You can select which difficulty you desire to try out the dungeon. As shown in the image above, starting from medium difficulty, the monsters will have increased damage, health, experience given and rewards. All dungeons have the same difficulty modifiers for medium and hard.

Dungeon Mechanics

Upon entering the dungeon, you will need to accomplish two things: kill all creatures in the map and kill the boss.

Note: dying inside a dungeon means a normal death penalty.

Note 2: you have one hour to complete the dungeon. Failing to do so will kick you out not mattering at what point you were.

First stage

The first stage involves killing a certain number of creatures that will appear on your default chat like this: Duncount.png. After killing all creatures in the map, you will be teleported to the boss room.

Second stage

The second stage involves killing the boss. The boss has dangerous ground spells that you might want to avoid, since they deal high damage, maybe even one shotting you.

Avoid standing on the warning squares.

After killing the boss, you will be rewarded with a dungeon box, that can contain several items to help you get stronger, such as upgrade crystals, spell crystals and attribute stones. You will also be rewarded with iron tokens, which can be traded at Willet, in the dungeon lobby, for several goods.

Willet.png