Mage

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Revision as of 17:59, 18 May 2022 by Void (talk | contribs) (Created page with "Mage")

Mage é uma das quatro classes existentes no BlackTalon. É especializado em dano de área, tendo baixa capacidade de sobrevivência dentre todas as classes. Quando promovido, muda seu nome para Wizard e ganha novas magias.

Atributos da classe

  • Ganha 38 MP e 15 HP por nível;
  • Seu multiplicador de armadura é 0,9;
  • A velocidade de ataque base é de 1 ataque a cada 1,8 segundos.

Ao promover para Wizard no nível 700, ao fazer a quest de promotion ele ganha:

  • Multiplicador de armadura de 0,9 a 1;
  • Velocidade de ataque base de 1 ataque a cada 1,8 segundos para 1 ataque a cada 1,7 segundos;
  • Acesso a novas magiass, sendo a primeiro no nível 800 e o segundo no nível 1600 (requer a conclusão de uma quest), ambas apresentadas abaixo.

Generic spells

Name Level Cooldown Mana Cost Description
Light 8 2s / 1s 20 Creates a small area of light around the caster
Magic Rope 8 2s / 1s 20 Teleports the caster up through a hole while standing on a rope spot
Great Light 8 2s / 1s 30 Creates a medium area of light around the caster
Levitate 20 2s / 1s 50 Allows the caster to go up or down floors in certain areas
Haste 30 2s / 1s 50 Increase the movement speed of the caster and cures paralysis
Find Person 50 5s / 1s 200 Tells the caster which direction a certain player is
Cure All 50 30s / 1s 50 Removes all negative effects
Light Healing 8 1s / 1s 10 Heals the caster for a small amount of health
Intense Healing 50 1s / 1s 70 Heals the caster for a medium amount of health
Arcane Power 400 20s / 1s 200 Increase damage by 10% for 8 seconds
Ultimate Healing 150 1s / 1s 200 Heals the caster for a large amount of health
Creature Illusuion 50 2s / 1s 100 Temporarily makes the caster look like the selected monster
Magic Shield 20 2s / 1s 20 Gives the caster a magic shield. The effect makes damage taken from enemies reduce mana instead of health. Casting this again will remove the effect.
Magic Infusion 150 1s / 1s 0 Heals the caster for a medium amount of mana
Magic Restoration 1200 1s / 1s 0 Heals the caster for a large amount of mana

Class specific spells

Name Level Cooldown Mana Cost Description Showcase
Fire Bolt 8 1s / 2s 20 Shoots a fire missile at the target Firebolt.gif
Burning Breath 25 2s / 2s 50 Ring of fire around the caster - 2 ticks Burning breath.gif
Thunder Strike 85 4s / 2s 250 Small thunderstorm around the caster - 5 ticks Thunder strike.gif
Energy Wave 150 6s / 2s 350 Shoots waves of energy around the caster Energywave.gif
Translocation 50 10s / 1s 0 Changes position with the target

This spell is only acquired through the Mainland Quest Arena.

Translocation.gif
Burning Ground 300 10s / 2s 500 Creates a big fire area around the caster - 3 ticks Burning ground.gif
Energy Missiles 800 18s / 2s 850 Quickly shoots multiple energy missiles at multiple enemies - 4 ticks Energymissiles.gif
Meteor 1600 20s / 2s 2000 Conjures three meteors in a quick succession and lands on the selected target, dealing damage in a 3x3 area, having a chance to burn creatures hit.

This spell is only acquired through a certain quest.

Meteor.gif