Mage: Difference between revisions
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*Gains 38 MP and 15 HP per level; |
*Gains 38 MP and 15 HP per level; |
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*Its armor multiplier is 0.9; |
*Its armor multiplier is 0.9; |
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− | *Base attack speed is 1 attack every 1. |
+ | *Base attack speed is 1 attack every 1.62 seconds. |
Upon promoting to Wizard at level 700, by doing the promotion quest it gains: |
Upon promoting to Wizard at level 700, by doing the promotion quest it gains: |
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* Armor multiplier from 0.9 to 1; |
* Armor multiplier from 0.9 to 1; |
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* Gains 43 MP per level instead of the previous 38 MP (amount is applied for all previous levels upon promoted); |
* Gains 43 MP per level instead of the previous 38 MP (amount is applied for all previous levels upon promoted); |
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− | * Base attack speed from 1 attack every 1. |
+ | * Base attack speed from 1 attack every 1.62 seconds to 1 attack every 1.53 seconds; |
− | * Access to new spells, being the first at level 800 |
+ | * Access to new spells, being the first at level 800, the second at level 1600 (requires a quest completion) and the third one at level 2500 (requires a quest completion), all of them showcased below. |
==Generic spells== <!--T:5--> |
==Generic spells== <!--T:5--> |
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This spell is only acquired through a certain quest. |
This spell is only acquired through a certain quest. |
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|[[File:Meteor.gif|frameless]] |
|[[File:Meteor.gif|frameless]] |
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+ | |- |
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+ | |Dying Inferno |
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+ | |2500 |
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+ | |24s / 2s |
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+ | |2000 |
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+ | |Creates a big area around the caster of death and fire, dealing three instances of damage to anything caught in it. This spell is only acquired through a certain quest. |
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+ | |[[File:Dyinginferno.gif|frameless]] |
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Revision as of 19:22, 11 May 2023
Mage is one of the classes existing in BlackTalon. It specializes in area damage, having low survivability among all classes. When promoted, it changes its name to Wizard and gain new spells.
Class attributes
- Gains 38 MP and 15 HP per level;
- Its armor multiplier is 0.9;
- Base attack speed is 1 attack every 1.62 seconds.
Upon promoting to Wizard at level 700, by doing the promotion quest it gains:
- Armor multiplier from 0.9 to 1;
- Gains 43 MP per level instead of the previous 38 MP (amount is applied for all previous levels upon promoted);
- Base attack speed from 1 attack every 1.62 seconds to 1 attack every 1.53 seconds;
- Access to new spells, being the first at level 800, the second at level 1600 (requires a quest completion) and the third one at level 2500 (requires a quest completion), all of them showcased below.
Generic spells
Name | Level | Cooldown | Mana Cost | Description |
---|---|---|---|---|
Light | 8 | 2s / 1s | 20 | Creates a small area of light around the caster |
Magic Rope | 8 | 2s / 1s | 20 | Teleports the caster up through a hole while standing on a rope spot |
Great Light | 8 | 2s / 1s | 30 | Creates a medium area of light around the caster |
Levitate | 20 | 2s / 1s | 50 | Allows the caster to go up or down floors in certain areas |
Haste | 30 | 2s / 1s | 50 | Increase the movement speed of the caster and cures paralysis |
Find Person | 50 | 5s / 1s | 200 | Tells the caster which direction a certain player is |
Cure All | 50 | 30s / 1s | 50 | Removes all negative effects |
Light Healing | 8 | 1s / 1s | 10 | Heals the caster for a small amount of health |
Intense Healing | 50 | 1s / 1s | 70 | Heals the caster for a medium amount of health |
Arcane Power | 400 | 20s / 1s | 200 | Increase spell damage by 10% for 8 seconds |
Ultimate Healing | 150 | 1s / 1s | 200 | Heals the caster for a large amount of health |
Creature Illusuion | 50 | 2s / 1s | 100 | Temporarily makes the caster look like the selected monster |
Magic Shield | 20 | 2s / 1s | 20 | Gives the caster a magic shield. The effect makes damage taken from enemies reduce mana instead of health. Casting this again will remove the effect. |
Magic Infusion | 150 | 1s / 1s | 0 | Heals the caster for a medium amount of mana |
Magic Restoration | 1200 | 1s / 1s | 0 | Heals the caster for a large amount of mana |