Translations:Monster Class/2/en: Difference between revisions

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|10%
 
|10%
 
|5x
 
|5x
|3
+
|2
 
| -
 
| -
 
|-
 
|-
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|25%
 
|25%
 
|10x
 
|10x
|10
+
|5
 
| -
 
| -
 
|-
 
|-

Latest revision as of 16:35, 5 September 2022

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Message definition (Monster Class)
===Classes===
As said previously, each monster class has different strength and loot. Below is the data regarding the modifiers for each monster rank.
{| class="wikitable" width="100%" style="text-align: center" ;
! Monster Class
!Damage increase
!Health increase 
!Speed increase
!Exp Increase
!Task Count
! Loot
|-
|Strange [[File:Whiteskull.png|frameless]]
|30%
|30%
|10%
|5x
|2
| -
|-
|-
|Rare [[File:Greenskull.png|frameless]]
|100%
|500%
|25%
|10x
|5
| -
|-
|-
|Epic [[File:Redskull.png|frameless]]
|170%
|1100%
|30%
|50x
|40
| Epic [[Equipment Rarity|equipment rarity]]
|-
|Legendary [[File:Blackskull.png|frameless]]
|250%
|2400%
| 50%
|100x
|100
|Legendary [[Equipment Rarity|equipment rarity]]
|}

Classes

As said previously, each monster class has different strength and loot. Below is the data regarding the modifiers for each monster rank.

Monster Class Damage increase Health increase Speed increase Exp Increase Task Count Loot
Strange Whiteskull.png 30% 30% 10% 5x 2 -
Rare Greenskull.png 100% 500% 25% 10x 5 -
Epic Redskull.png 170% 1100% 30% 50x 40 Epic equipment rarity
Legendary Blackskull.png 250% 2400% 50% 100x 100 Legendary equipment rarity