Translations:Dungeons/6/en: Difference between revisions

From BlackTalon Wiki
(Importing a new version from external source)
 
(Importing a new version from external source)
 
Line 1: Line 1:
 
==Dungeon Types==
 
==Dungeon Types==
 
[[File:Statuedun.png|left|thumb|Dungeon statue]]
Once reached the dungeon lobby area, you will find yourself with '''three''' dungeon types, which are '''Dwarves''', '''Lizards''' and '''Sorcerers'''. Each of them have a '''minimum might''' requirement to be able to enter it, therefore, the higher the might requirement, the stronger and durable the monsters inside that dungeon are. In order to enter the dungeon, one must simply right click use the statue found in the room you are now at, as shown in the image below.
 
  +
Once reached the dungeon lobby area, you will find yourself with '''three''' dungeon types, which are '''Dwarves''', '''Lizards''' and '''Sorcerers'''.
[[File:Statuedun.png|center|frameless]]
 
If you do not have the required might to enter that dungeon, you will be warned and stopped from entering the dungeon.
 
==Dungeon Options==
 
Before entering, given that you have enough might, upon right clicking the statue of the desired dungeon you want to challenge, you will be prompted with a window like this:
 
[[File:Dungeonmenu1.png|center|frameless]]
 
You can select whether you want to do this solo or in a group, but bear in mind that the difficulty will increase while doing it in a group, so be careful. Whether you selected solo or group, the window will change and will look like this:
 
[[File:Dungeonmenu2.png|center|frameless]]
 
In this menu, you can see the increase for health, damage and exp for the creatures inside the dungeon. You can also see the required level, required might, max level scale and the max amount of people (when you select group). You can also opt to select the scaling option, that will further increase the creature's health, damage and exp, as well as the final reward, every 35 levels, being the max, for this dungeon (as shown in the image) which is 250, which means that '''for this particular dungeon''', the scaling will not go past level 250. There is an option to increase the amount of creatures inside the dungeons as well, for a small fee.
 
==Dungeon Mechanics==
 
In order to enter a dungeon, one must have a dungeon charge. A dungeon charge is generated passively to your character every 4 hours on or offline. You can also buy and/or craft charges at specific NPCs and crafting stations. Upon entering the dungeon, you will need to accomplish two things: complete the objectives and kill the boss.
 

Latest revision as of 17:58, 1 September 2022

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Dungeons)
==Dungeon Types==
[[File:Statuedun.png|left|thumb|Dungeon statue]]
Once reached the dungeon lobby area, you will find yourself with '''three''' dungeon types, which are '''Dwarves''', '''Lizards''' and '''Sorcerers'''.

Dungeon Types

Dungeon statue

Once reached the dungeon lobby area, you will find yourself with three dungeon types, which are Dwarves, Lizards and Sorcerers.