Bard: Difference between revisions
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(Created page with "Bard is one of the classes existing in BlackTalon. It specializes in support, having decent survivability among all classes. When promoted, it changes its name to Minstrel and gain new spells. ==Class attributes== *Gains 40 HP and 5 MP per level; *Its armor multiplier is 1; *Base attack speed is 1 attack every 1.4 seconds. Upon promoting to Minstrel at level 700, by doing the promotion quest it gains: *Armor multiplier from 1 to 1.1; *Gains 46 HP per level instead of...") |
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|Deals damage to the target |
|Deals damage to the target |
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|Magic String |
|Magic String |
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|Deal damage around caster or synchronized ally. If you're soloist you will deal 25% increased damage, otherwise will heal allies |
|Deal damage around caster or synchronized ally. If you're soloist you will deal 25% increased damage, otherwise will heal allies |
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|Deal damage around caster or synchronized ally. It can add stacks of crescendo (increased damage dealt) |
|Deal damage around caster or synchronized ally. It can add stacks of crescendo (increased damage dealt) |
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|Lullaby |
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Revision as of 17:19, 16 August 2023
Bard is one of the classes existing in BlackTalon. It specializes in support, having decent survivability among all classes. When promoted, it changes its name to Minstrel and gain new spells.
Class attributes
- Gains 40 HP and 5 MP per level;
- Its armor multiplier is 1;
- Base attack speed is 1 attack every 1.4 seconds.
Upon promoting to Minstrel at level 700, by doing the promotion quest it gains:
- Armor multiplier from 1 to 1.1;
- Gains 46 HP per level instead of the previous 40 HP (amount is applied for all previous levels upon promoted);
- Access to new spells, being the first at level 800, the second at level 1600 (requires a quest completion) and the third one at level 2500 (requires a quest completion), all of them showcased below.
Generic spells
Name | Level | Cooldown | Mana Cost | Description |
---|---|---|---|---|
Light | 8 | 2s / 1s | 20 | Creates a small area of light around the caster |
Magic Rope | 8 | 2s / 1s | 20 | Teleports the caster up through a hole while standing on a rope spot |
Great Light | 8 | 2s / 1s | 30 | Creates a medium area of light around the caster |
Levitate | 20 | 2s / 1s | 50 | Allows the caster to go up or down floors in certain areas |
Haste | 30 | 2s / 1s | 50 | Increase the movement speed of the caster and cures paralysis |
Find Person | 50 | 5s / 1s | 200 | Tells the caster which direction a certain player is |
Cure All | 50 | 30s / 1s | 50 | Removes all negative effects |
Wound Cleansing | 8 | 1s / 1s | 15 | Heals the caster for a small amount of health |
Intense Wound Cleansing | 150 | 1s / 1s | 80 | Heals the caster for a medium amount of health |
Echo Song | 400 | 20s / 1s | 200 | 10% chance to double cast any attack spell during the duration |