Relics: Difference between revisions
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− | Para ver esta página em português, clique [[ |
+ | Para ver esta página em português, clique [[Relics (Português)|aqui]].[[File:Relics.png|center|frameless|604x604px]] |
Relics are a new equipment type, obtained through quests bosses and task bosses, being stored inside the relic container, which can be opened by using the Relics button [[File:Relicbutton.png|frameless]] in-game. Once clicked, a container will open [[File:Reliccontainer.png|frameless]] and you will just need to drag and drop the desired relics you want to use in there. You can '''only''' equip a '''maximum''' of '''five''' '''different''' relics, meaning that you '''cannot''' equip two of the same relic. All relics have a special bonus, which can be an increase in gold given on [[Monster Orb|'''orbs''']], more experience upon killing creatures, etc. |
Relics are a new equipment type, obtained through quests bosses and task bosses, being stored inside the relic container, which can be opened by using the Relics button [[File:Relicbutton.png|frameless]] in-game. Once clicked, a container will open [[File:Reliccontainer.png|frameless]] and you will just need to drag and drop the desired relics you want to use in there. You can '''only''' equip a '''maximum''' of '''five''' '''different''' relics, meaning that you '''cannot''' equip two of the same relic. All relics have a special bonus, which can be an increase in gold given on [[Monster Orb|'''orbs''']], more experience upon killing creatures, etc. |
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Revision as of 13:50, 19 July 2021
Para ver esta página em português, clique aqui.
Relics are a new equipment type, obtained through quests bosses and task bosses, being stored inside the relic container, which can be opened by using the Relics button in-game. Once clicked, a container will open and you will just need to drag and drop the desired relics you want to use in there. You can only equip a maximum of five different relics, meaning that you cannot equip two of the same relic. All relics have a special bonus, which can be an increase in gold given on orbs, more experience upon killing creatures, etc.
Below is a list with some of the possible attributes:
- 15% chance to reflect minor energy strike while being attacked.
- 15% chance to cast earth strike while attacking
- Increase elite monster found by 10%.
- Increase experience gained by 10%.