Traits: Difference between revisions
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Traits are unique bonuses that you can either apply or get from newly attained equipment. |
Traits are unique bonuses that you can either apply or get from newly attained equipment. |
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− | == Trait list and mechanics == |
+ | == Trait list and mechanics == <!--T:3--> |
− | Traits appear mainly on newly attained equipment, such as the ones from equipment bags and crafting. |
+ | Traits appear mainly on newly attained equipment, such as the ones from equipment bags and crafting. It is also possible to obtain traits as a chance whenever you improve the [[Equipment Rarity|rarity]] of the equipment. |
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+ | There is also a chance to obtain a trait token whenever you [[Smelter|smelt]] an equipment that has a trait bonus in it. If you get a trait token, it will be the the one that corresponds to the trait that was in the equipment previously. |
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!Trait Name |
!Trait Name |
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|Elite Hunter |
|Elite Hunter |
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− | | +40% |
+ | | +40% chance to spawn a legendary creature, +15% increased damage to elite creatures |
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|Wisdom |
|Wisdom |
Latest revision as of 19:54, 3 July 2024
Traits are unique bonuses that you can either apply or get from newly attained equipment.
Trait list and mechanics
Traits appear mainly on newly attained equipment, such as the ones from equipment bags and crafting. It is also possible to obtain traits as a chance whenever you improve the rarity of the equipment.
There is also a chance to obtain a trait token whenever you smelt an equipment that has a trait bonus in it. If you get a trait token, it will be the the one that corresponds to the trait that was in the equipment previously.
Below we will list the traits currently implemented in game.
Trait Name | Description |
---|---|
Haste | +5% Cooldown Reduction to arena spells |
Boss Hunter | +10% damage dealt to bosses, 10% damage reduction from bosses |
Regeneration | Heals 5% of your max HP/MP every 2 seconds |
Elite Hunter | +40% chance to spawn a legendary creature, +15% increased damage to elite creatures |
Wisdom | +5% Spell Damage |
Heavy Armor | +6% Armor Rating |
Orb Finder | +30% Orb Chance, +200 speed |
Relic Expert | +10% Relic Proc Chance |
Fast Caster | -0.25s attack group cooldown, -25% attack speed cap |
Chaotic Fighter | +15% Damage to Chaos Creatures |