Traits: Difference between revisions
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(Created page with "Traits are unique bonuses that you can apply in your equipment. They are mostly obtained through higher difficulty Daily Bosses, while the rarer universal one only found in the Roulette. == Trait list and mechanics == Below we will list the traits currently implemented in game while also adding a quick showcase. {| class="wikitable" !Trait Name !Description !Showcase |- |Onslaught |Chance to deal fatal damage, increasing the damage by 60% |File:Onslaught.gif|f...") |
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== Trait list and mechanics == |
== Trait list and mechanics == |
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Below we will list the traits currently implemented in game while also adding a quick showcase. |
Below we will list the traits currently implemented in game while also adding a quick showcase. |
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!Trait Name |
!Trait Name |
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!Description |
!Description |
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While traits are applied to your equipment, you can't simply apply any trait you find to any equipment. Traits are equipment variable and will require the necessary tier to match the set so it can be successfully applied. |
While traits are applied to your equipment, you can't simply apply any trait you find to any equipment. Traits are equipment variable and will require the necessary tier to match the set so it can be successfully applied. |
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!Item Icon |
!Item Icon |
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!Matching Set |
!Matching Set |
Revision as of 18:19, 2 May 2023
Traits are unique bonuses that you can apply in your equipment. They are mostly obtained through higher difficulty Daily Bosses, while the rarer universal one only found in the Roulette.
Trait list and mechanics
Below we will list the traits currently implemented in game while also adding a quick showcase.
While traits are applied to your equipment, you can't simply apply any trait you find to any equipment. Traits are equipment variable and will require the necessary tier to match the set so it can be successfully applied.