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[#47] 06 September 2025 (06:20) by - Season 12 - Changelog

We are very happy to announce that  Blacktalon’s 12th season will be online in 

September 12th, 2025 - 6 PM UTC


Some info about donation on seasonal server:

Blue Diamonds will return 25% of the amount you obtained in the PREVIOUS season only. This means they will not accumulate across multiple seasons.


The points drop system will stay the same as in the previous season. Each drop being the 10% of the total value donated (with a minimum and maximum) such as the following table:


Increased drops of seasonal points by 100%


Time

Blacktalon Points

Blue Diamond

Seasonal Points

3 Hours

Min: 1500 Max: 2500


1000

3 Days

Min: 1500 Max: 2500


2000

6 Days

Min: 1500 Max: 2500


2000

9 Days

Min: 1500 Max: 4000


3000

12 Days

Min: 1500 Max: 4000


3000

15 Days

Min: 1500 Max: 4000

10%

3000

18 Days

Min: 2000 Max: 5000

10%

3000

21 Days

Min: 2000 Max: 5000

10%

4000

24 Days

Min: 2000 Max: 5000

10%

4000

27 Days

Min: 3000 Max: 8000

10%

6000

30 Days

All of the remaining points

50%

All of the remaining points



New Class: Shooter



Specializing in burst damage, this class has low survivability but excels with high damage output. It boasts a maximum attack speed of 5.0 attacks per second, delivering rapid strikes, though its range is shorter than that of an archer. Upon promotion, it becomes a Gunslinger and unlocking new spells.



To learn more about the new class, access the wiki

Click here to access WIKI!



New Skill Tree

After years of relying on a vocation-based structure, we realized it significantly limited player freedom to create diverse builds for their classes. This approach left some classes underpowered while others became overly dominant. To address this, we’ve introduced a global skill tree with a vastly expanded set of nodes, offering greater flexibility and balance for all classes.


Left Side


Tiger's Instinct



Multiply your total dodge bonus from all sources by 30%.


Benevolent Heart



Multiply your total bonus healing from all sources by 35.0%.


Made of Concrete



While standing still, you gain 5% damage reduction and deal 7.5% less damage every 1 second for a maximum of 10 stacks. Every SQM walked you lose 1 stack


Stand Behind Me



For each different creature that attacks you, gain a stackable buff that increases your block percent by +2% per stack. The effect starts at 5% and can stack up to 6 times.


Going Insane



Your blocks no longer reduce damage. Instead, you gain bonus damage based on your block chance. Ratio 1:1


Tiger’s Lust



Converts your dodge chance, block chance and block percent into critical damage. Ratio: 4:1


Spiritual Knowledge



Your heals have a chance to trigger twice. This chance is equal to 20% of your total healing bonus.


Soul’s Scream



Every 2 seconds, triggers an explosion around you, consuming 10% of your maximum HP. The explosion’s damage scales with your maximum HP.


Reactive Shield



When you take damage, 15.0% is reflected back to your attackers, scaling with your block percent.


Beyond Salvation



Your blocks no longer reduce damage. Instead, you gain critical chance equal to 20% of your total block chance.


Right Side


Faster Than Your Prey



All your sources of bonus speed gives +100.0% of their original value. This includes skill tree nodes, relics, set and traits.


Aura of Serenity



Every 2 seconds, heals you and nearby allies for 3% of your maximum health or mana.


Empathic Thread



Whenever you heal a party member, you are healed for the same amount. The healing you receive is based on your main pool (hp or mp).


Divine Clockwork



Each time you kill a creature, your skills on cooldown have a chance to rewind by 2 seconds.


Hexbone Charm



Doubles your chance to discover Chaos Rifts.

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