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We are very happy to announce that Blacktalon’s 12th season will be online in
September 12th, 2025 - 6 PM UTC
Some info about donation on seasonal server:
Blue Diamonds will return 25% of the amount you obtained in the PREVIOUS season only. This means they will not accumulate across multiple seasons.
The points drop system will stay the same as in the previous season. Each drop being the 10% of the total value donated (with a minimum and maximum) such as the following table:
Increased drops of seasonal points by 100%
Time | Blacktalon Points | Blue Diamond | Seasonal Points |
|---|---|---|---|
3 Hours | Min: 1500 Max: 2500 | 1000 | |
3 Days | Min: 1500 Max: 2500 | 2000 | |
6 Days | Min: 1500 Max: 2500 | 2000 | |
9 Days | Min: 1500 Max: 4000 | 3000 | |
12 Days | Min: 1500 Max: 4000 | 3000 | |
15 Days | Min: 1500 Max: 4000 | 10% | 3000 |
18 Days | Min: 2000 Max: 5000 | 10% | 3000 |
21 Days | Min: 2000 Max: 5000 | 10% | 4000 |
24 Days | Min: 2000 Max: 5000 | 10% | 4000 |
27 Days | Min: 3000 Max: 8000 | 10% | 6000 |
30 Days | All of the remaining points | 50% | All of the remaining points |

New Class: Shooter

Specializing in burst damage, this class has low survivability but excels with high damage output. It boasts a maximum attack speed of 5.0 attacks per second, delivering rapid strikes, though its range is shorter than that of an archer. Upon promotion, it becomes a Gunslinger and unlocking new spells.
To learn more about the new class, access the wiki

New Skill Tree
After years of relying on a vocation-based structure, we realized it significantly limited player freedom to create diverse builds for their classes. This approach left some classes underpowered while others became overly dominant. To address this, we’ve introduced a global skill tree with a vastly expanded set of nodes, offering greater flexibility and balance for all classes.

Left Side
Tiger's Instinct

Multiply your total dodge bonus from all sources by 30%.
Benevolent Heart

Multiply your total bonus healing from all sources by 35.0%.
Made of Concrete

While standing still, you gain 5% damage reduction and deal 7.5% less damage every 1 second for a maximum of 10 stacks. Every SQM walked you lose 1 stack
Stand Behind Me

For each different creature that attacks you, gain a stackable buff that increases your block percent by +2% per stack. The effect starts at 5% and can stack up to 6 times.
Going Insane

Your blocks no longer reduce damage. Instead, you gain bonus damage based on your block chance. Ratio 1:1
Tiger’s Lust

Converts your dodge chance, block chance and block percent into critical damage. Ratio: 4:1
Spiritual Knowledge

Your heals have a chance to trigger twice. This chance is equal to 20% of your total healing bonus.
Soul’s Scream

Every 2 seconds, triggers an explosion around you, consuming 10% of your maximum HP. The explosion’s damage scales with your maximum HP.
Reactive Shield

When you take damage, 15.0% is reflected back to your attackers, scaling with your block percent.
Beyond Salvation

Your blocks no longer reduce damage. Instead, you gain critical chance equal to 20% of your total block chance.
Right Side
Faster Than Your Prey

All your sources of bonus speed gives +100.0% of their original value. This includes skill tree nodes, relics, set and traits.
Aura of Serenity

Every 2 seconds, heals you and nearby allies for 3% of your maximum health or mana.
Empathic Thread

Whenever you heal a party member, you are healed for the same amount. The healing you receive is based on your main pool (hp or mp).
Divine Clockwork

Each time you kill a creature, your skills on cooldown have a chance to rewind by 2 seconds.
Hexbone Charm

Doubles your chance to discover Chaos Rifts.
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