Spawns:
- Reduced number of creatures per spawn, what this mean? The creatures will be spawned faster after killing then, because of that, the respawn time of each creature was altered from 7 to 13 seconds.
Continent boss:
- Major Crystaline Token >> Green Crystal Fragment;
- Now it requires 1000 instead of 5000;
- Now only quest/task bosses will drop the required item to summon;
- Fixed a bug where the warning spell of turtleneck wasn't doing damage.
Dodge and Block:
- Now agility will give you dodge chance, it does not scale linear, instead it has it own stages. You can check your dodge chance with !info.
- Blocking an attack now will reduce it damages by X% (depending of your shield defense), the chance to block the attack will depend of your shielding skills.
Vocations:
- Every vocations now skill shielding the same speed.
New modules:
- Rank: You can check in-game the highscores of the server;
- Moved some icons (guild, stash, tutorial, task tracker and store) to a new "Window", just check the box "Others" in top of the client.
Boosts Icons:
- Whenever you have some boosts (like exp and elite) it will show in the top-left corner of your client with the time.
Tooltip:
- Now it shows the required level and vocations properly;
- Fixed the wrong values of shields defense.
Spells:
- Fixed some bug in spells, such as: going through walls, casting in PZ and others.