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changelog

Changelog

Changelogs
04 January 2022 02:18
Update 01/04/2022

Added:
» Added last part of the High Desert Story Line (That include Saruman Castle access)
» Added Raids
» Added Aragorn Wand/Rod
» Added High Desert Teleport Rune
» Added premium account requirement when buying/selling houses
» Added Worldboost scroll in Blue Diamond Shop

Changes:
» Reduced the kill requirement of some hunting ground achievements
» Reduced the kill requirement of some mainland tasks
» Now each continent will have its own task point
» Reduced drop of second soul unlocker from High Desert Task Bosses
» Increased Limb Restoration heal around 4~7%
» Reduced few Soul Scrolls weapon damage value

Fixed:
» Player with PvP enabled couldn't move other player with the same PvP status
» Now you can see Soul Scroll tooltip through player trade
» All seeing eye wasn't counting for High Desert Task achievement
» The level order for creatures in the mainland tasks

Removed:
» Removed Tier 1 items from the High Desert
» Removed Aragorn Staff

Map Changes:
» Changed Nefrah/High Desert map cities. Because of this change, everyone who had a home in these cities will lose them. Your items will be sent to your depot via parcel
» Removed Death Call Quest entrance from Nefrah and added new entrance in high desert
» Added new training area at High Desert
» Changed Minotaur/Mutated Bat map

Client Changes:
» UI update
» Now you can use (Try Max) with upgrade crystals and Use All on stackable items like, Dungeon Boxes, Present Boxes, etc (now you can upgrade your equipment all at once, without having to exhaustively click it) (Premium feature)
» Achievement Tracker (now you can track your achievement, for that, just click on the achievement you want, and click on "Track" and it will appear in the tracker)
» Removed Market Icon

[title]Client Update[/title]
24 November 2021 20:05
New achievement layout and relics merge system

Added:

- New spellboost bonus for "Arrow Fury": +1% Targets per level. *The base possible targets per tick of the spell is 2, so if you have +100% targets it will be increased to 4 possible targets
- Silver Pickaxe/Scissor
- New Relics at Jewelcrafting on High Desert
- DPS Dummy at mainland's underground

Changes:

- Redskull Frags: 10 => 7 / BlackSkull: 15 => 12
- Skull Remover points increased: 150 => 350
- New Achievement display
- Decreased High Desert Creatures Respawn time: 20s => 15s
- Increased experience gained from gathering herbalism nodes
- Ability to leave party even if you're in battle

Fixed:

- Issue where magic level wasn't showing properly on skills tab
- Wrong values on melee/distance/shielding with !info
- "Using one of X ..." not showing the correct amount
- Weapon damage scrolls

Removed:

- T1 Upgrade from HG 1550

[title]Client Update[/title]

05 November 2021 23:35
PvP changes

Added:

Fishing creatures now have a travel distance limit, which is determined from their spawn point. If they go over the distance limit, they will be teleported back to their spawn point., and they will have limited time that which they can be killed.

Changes:

- You can only move people with the same PvP settings as you are. For example: a PvP disabled player can only move otherPvP disabled players, not being possible for them to move PvP enabled players and vice versa.
- Damage reduced from Quara Pincher and Terrorsleep by 20%
- Improved the map path of devote of saruman HG
- Spells
Mage:
> Burning Ground mana cost: 500 => 750
> Energy missiles mana cost: 700 => 900
Druid:
> Heal friend mana cost: 500 => 200

Removed:

- Dread Doll Rarity
[title]Small Update[/title]



30 October 2021 19:43
Halloween is Here!

Added:

- Arrows to open side bars
- Interface option to disable the big health bar of monsters

Changes:

- Gaz'haragoth Changes
> Increased Melee damage by 20%
> Increased HP by 400%
> Increased Speed by 10%

- Urmahlullu the Immaculate Changes
> Increased HP by 300%

- Now it will show the remaing time needed to recharge dungeon/hg in !info (tooltip)

Fixed:

- Wrong Shielding Skill on few Soul Scrolls
- Bug where a disabled pvp player couldn't heal another disabled pvp player
- Dragon Knight Aragorn and Duke Krule not giving guild exp
- Fixed wrong values on buff icons

[title]Client / Server Update[/title]

24 October 2021 23:54
Soul Scroll System

Added:

- Soul Scroll System
> The Soul Scroll system is not present on all creatures, being, instead introduced on creatures present
on High Desert continent, which includes hunting grounds and all sorts of bosses (not present on normal monsters)
- New spawn on High Desert: Thalas and Ashmunrah
- New fishing creatures at high desert level 1450+
- Mining: Silver Veins
- New command: !shortdamage to shorten the damage text. (123456 -> 123K) you can also change on options->interface

Changes:

- Damage increased from:
> Manta Ray & Quara Pincher
- Increased Eye of saruman experience
- Lion Bow/Crossbow attack effect
- Reorganized woodworking recipes to be more logical. Also increased experience from few recipes.
- Changed how onLook works, it will now display a windows similar to tooltips
- New damage texts looks
- PvP Changes;
> Disabled PvP players will cast a different type of magic wall that allows anyone to walk through it.
> Counts extra frags if you kill players within 30/50/70% level difference from you
> You can't move a DISABLED PVP player while having frags.
> Disabled PvP Druids and Archdruids will no longer be able to heal Enabled PvP players that received or dealt PvP damage for 10 seconds, resetting each damage taken or dealt


Fixed:

- Dreamgold player not teleporting to event area
- Yalahari staff issue
[title]Client Update[/title]
05 October 2021 17:20
Special Vocation Scroll + Client Update

client update is not mandatory, just to fix the blazing aura animation bug + new vocation scroll icon

Added:

- Special Vocation Change Scroll: This scroll, upon use, will change your vocation to whatever you desire and reset your level, however, it will convert your old skills into the skills of the selected vocation, which means that you will not lose your skill progress upon changing vocations. Another thing is that you will receive a hefty exp bonus until you achieve your level before resetting vocations.
- New mechanic on Gaz'haragoth boss room

Changes:

- Spells
- Eternal Winter damage reduced by 9%
- Ice Storm damage reduced by 9%

- Event Shop Cosmetics price increased: 7 => 15
- Ogre dungeon monster density reduced and increased monsters kill on stage 1: 50 => 60
- Improved reward from Ogre Dungeon chest

Fixed:

- Blazing aura animation
- Few map issues

Removed:

- Ass Ripper and All Seeing Eye elite variants

[title]Mini Update + Client Update[/title]

03 October 2021 22:15
New creatures and changes on spells!

Added:

- +2 new hunts on high desert (frazzlemaw+guzzlemaw and eye of saruman)
- New continent bosses (Nefrah and High Desert)
- New Hunting ground + Dungeon at High Desert
- Depot area on High Desert + Citizen teleport
- New Achievements for Continent Bosses
- Continent boss basin will now display a timer that indicates when you are able to summon it again.
- Added more levels on guild

Changes:

- Desert Spider respawn time: 60s to 120s
- Bowman:
-- hp per level 42 -> 38
-- Arrow volley ticks 11 -> 13
-- Arrow fury ticks 35 -> 38
- Mages:
-- Burning Ground damage increased by 10%
- Warriors:
-- Defender Spirit now remove block cooldown entirely when it's on (normal is 1 block per second)
- Druids:
-- Increased level and int scalling of heal friend
- Shader cosmetic tiers increased to 3 at least (with retro and rainbow being 4)
- Switched female outfit: Mage to Summoner
- Turtleneck summon cooldown to 5 hours (but now there won't be individual cooldown anymore)

Fixed:

- Vocation Change Scroll
- Nomad door
- Frazzlemaw, Guzzlemaw and Eye of saruman task
- Gold value of High Desert waypoint teleporter

[title]Client Update[/title]
24 September 2021 00:28
Special Orb changes

Added:

- Reward chest on nefrah/high desert
- T3 spell crystal on special orbs from gravedigger and higher monsters
- New items on store:
-- 10x 15% exp scroll (90 points)
-- 10x 40% exp scroll (225 points)
-- 10x world boost scroll (450 points)

Changes:

- Lion Ring:
-- Might 480 => 630
-- Damage 14% => 15%
- Lion Amulet
-- Might 480 => 630
-- Healing 9% => 10%
-- HP/MP 6% => 7%

- Dracola's Elixir:
> Max charges 5000 => 25000
> Price per charge 200 => 100

- Increased the chances of getting a special orb from monsters outside the HG by about 25%
- You will have less chance to get bonus damage from special orbs if already have one
- Now killing an elite monster (non-legendaries) will count as progression for the lesser continents achievements
- Blightwalker will no longer run on low health

Fixed:

- Arena PvP
- Dream Gold event countdown
- Ogre Shaman body decays correctly now
- Boss Deep Terror body decays correctly now

[title]Big Update[/title]
18 September 2021 19:20
Event token shop and zombie event!

Added:

- Zombie Event solo and squad!
- Event Shop which is located downstairs in the temple

Changes:

- Increased damage from Insatiable Horror,Ripper and Ass Ripper

Fixed:

- Now High Desert give correctly fish while fishing
- Fixed issue where you were teleported to temple inside quests
- Fixed ( very likely ) damage from energy wave
- Professor Maxxen body decays correctly now
11 September 2021 16:37
New content + New Client!

Added:

- 2 new quests
- New hunting spawns
- New tasks & task bosses

- Map manager. You can find the button inside minimap
- Now Quest Clubs have new attribute (shielding skill = block chance)
- Achievements
-> New achievements added
-> Bonuses added to achievements without bonus
- Now !info will show the % of skills
- New wing and aura on Loyalty Shop

Changes:

- Exp stage from level 700 to 950: 1x => 2x
- Exp stage from level 951: 1x
- Blessed shield changed to Fiery shield (sprite too)
- Decreased max task limit: 20 => 10
- Increased Party Share Range
- Health/Mana Leech Maximum chance is now 25%
- Changes on items
- Hunting grounds now will last 1 hour, but you will gain 1 charge (2 max) each 10h. The entrance cost was reduced and you can check your charges with !info
> Death Call Legs critical luck 10% => 14%
> Rod of Destruction healing: 9% => 10%
> Chopper of Destruction critical luck: 10% => 14%
> Wolfhead amulet HP/MP: 8% => 4%
- Increased Guild Exp on some quests:
> Dread doll quest 2 => 4
> Pits of Inferno 2 => 3
> Potion quest 3 => 6
> Promotion quest 8 => 10
> Golden Falcon quest 3 => 5
> Immortus Quest 4 => 10
> Level 750 ammy/ring 4 => 6
> Death Call quest 12 => 20
> Destruction Weapons 10 => 35
- Hp of dungeon bosses is lowered

Fixed:

- Now Outfits Herder and Falconer give Tier 2 bonus
- Aragorn Crossbow critical chance 14% => 13%
- Level 800 spells now disabling effects correctly
- Fixed task tracker errors and layout

Removed:

- Spell "Bring me food!"

03 September 2021 22:45
New Client

Added:

- New cosmetics and new items (coming soon)
- T3 upg crystal and T3 spell crystal on jewelcrafting

Changes:

- Mage pvp damage reduced by 10%

Energy missiles- ticks 12 => 14- pvp damage reduced by 40%

Arrow fury:- Pvp damage increased by 40%

Northern rage:- Delay between hits 500ms -> 750ms- Damage increased by 10%

Ice Storm:- Delay between hits 300ms -> 450ms- Damage increased by 10%

Fixed:

- Small and big Stamina issue on bot

[title]Client Update[/title]

02 September 2021 18:42
New Critical System

Added:

- Added new event: Snake!
- Added more creatures in:
* sandstone scorpion and gryphon

Changes:

- Now turtleneck room is Non-PvP
- Damage for all spells increased by 7~10%
- PvP damage reduced by 9%
- Warrior PvP damage reduced by 15%
- Increased critical luck (old critical chance) from some weapons and equipment
- Critical system (more about it below)
- Players with disabled PvP will now not be able to push PvP enabled players, but still be able to push PvP disabled players.

Fixed:

- Burning breath is doing the correct damage now, it was doing twice as much as it should
- PvP disabling feature fixed

Removed:

- Removed critical damage from all weapons

New critical system:

Critical chance will work as the following:
- Renamed to "Critical Luck"
- Each point of luck gives you 0.07% of critical luck
- Critical luck will give critical chance depending of the current critical chance, as the following:
-- 0~30% critical chance: +1 critical luck = +1% critical chance
-- 30~50% critical chance: +1 critical luck = +0.5% critical chance
-- 50~70% critical chance: +1 critical luck = +0.25% critical chance
-- 70~90% critical chance: +1 critical luck = +0.125% critical chance
-- 90~100% critical chance: +1 critical luck = +0.0625% critical chance

- Critical damage will always start at 50% for everyone and you will not raise it from luck anymore

With this new critical system it will be easier to balance future content.
As always, please give us your feedback.

[title]Big Update[/title]
01 September 2021 17:47
Changes on Critical:

Added:

- Tp to trainers after dying/logging for 5 mins in temple of nefrah

Changes:

- Imortus level req: 950 => 1100
- Magic Infusion / Restoration buffed by around 5~10%
- Changed how reflect relics work. Now it will cast a spell when blocking an attack (the damage depends of the hp or mana of the player)
- Changed the critical chance and damage gain from luck attribute:
* Critical Chance 0.05% -> 0.04%
* Critical Damage 0.1% -> 0.04%

- Reduced Sharptooth premium scroll reward drop chance
- Reduced Sharptooth store coin reward drop chance

- Arrow fury spell damage nerfed by around 9%~11%
- Changed server save from 30 minutes to 3 hours


Fixed:

- Death Call skull high damage on pvp
- Swimming does not reduce your speed anymore

Removed:

- Removed Blightwalker drunk spell

[title]Mini Update[/title]

28 August 2021 13:01
Changes on PvP:

Added:

- Increased Nightmare underground spawn

Changes:

- Spells will stop if you change floor
- Pvp adjustment: Now players will only receive 100% of damage if the attacker is targetting him (else it will receive only 40%)

Fixed:

- Fixed level req on hunting grounds
- Fixed PvP damage received to mages and druids
- Fixed Pits of Inferno throne reset after collecting daily chest quest.

Removed:

- Removed level doors on banshee spawn

[title]Mini Update[/title]
24 August 2021 17:42
New Dungeon and Hunting Ground at High Desert!

Added:

- Added new Hunting Ground at High Desert (level 1100+)
- Added new dungeon at High Desert (level 1100+)

- Added T2 Attribute Stone
- Added T3 Spell Crystal
- Added T3 equipment, shield and weapon upgrade crystal

- Added description for spell crystals
- Added screenshot feature in the client (Options - Extras)
- Added Attribute success chance on tooltip

- Added new dungeon chests;
* Tombs dungeon chest
* Hell's Core dungeon chest
* Feral Beasts dungeon chest

Changes:

- Now the Insane Dungeon is only possible to do solo
- Increased Blightwalker experience
- Reduced decay duration of all creatures corpses.
- Changed enchanted rune sprite
- Changed attribute stone name to t1 attribute stone
- Changed attribute stone sprite
- Reduced the amount of copper nodes on behemoth

Continent 1 dungeon npc:
T1 attribute stone iron tokens cost: 2 => 5
T1 spell crystal iron tokens cost: 3 => 4
Stamina refiller iron tokens cost: 3 => 5
Exp scroll 15% iron tokens cost: 2 => 4

Continent 2 dungeon npc:
T1 attribute stone silver tokens cost: 2 => 3
T1 spell crystal silver tokens cost: 3 => 2
T2 spell crystal silver tokens cost: 10 => 7
Exp scroll 15% silver tokens cost: 2 => 3
Mainland essence box silver tokens cost: 8 => 4

- Reduced dungeon creatures HP scaling

- Nature Regen: Mana Leech -> Mana Regeneration per second
- Heal friend: Increased intelligence scaling
```
Fixed:

- Fixed purple spell mechanic on Mephisto
- Fixed wrong description on High Desert task room blackboard

Removed:

- Removed wrong attribute from Underworld Staff

[title]Big Update[/title]


22 August 2021 17:54
Buff on Destruction Weapons:

Added:

- Added blackboards on task boss rooms (you can see task boss charges)

Changes:

- Grim Reaper and Sphinx Experience increased by 20%
- Increased chance to special orbs from fishing monsters
- Increased chance and amount of rarity tokens in special orbs from hunting grounds
- Destruction Weapons level requirement: 1100 => 1200
> Death Call Robe Damage: 8% => 9%
> Death Call Crossbow Critical Damage: 22% => 25%
> Death Call Legs Critical Chance: 8% => 9%
> Rod of Destruction healing: 7% => 9%
> Crossbow of Destruction attack: 100 => 110

Fixed:

- Grim reaper damage
- Orbs won't appear on stairs anymore
- Fixed issue where promotion and destruction weapon shared the same cooldown

Removed:

- Gold from special orbs

[title]Mini Update[/title]
21 August 2021 00:34
Task Sharing activated again and Fix on Achievements

Tasks:
- Now you will be able to share kills again, but only if the party size is not higher than 4

Achievements:
- The player will gain some achievements when login if he mets a certain level (700 or 1000)
- Dungeon completion will increase depending of the difficulty (Normal: 1x, Medium: 2x, Hard: 3x, Insane: 5x)
- By killing a nefrah task boss it will give 2x the kill count for mailand task bosses (same with high desert giving 2x for nefrah and 4x for mainland)

World Boosts:
- New world boost type: Orb Chance Increase (+50%)

Increased Ghazbaran damage by a bit

[title]Hox Fix[/title]
20 August 2021 21:34
New Orb System

Added:

- New quest at High Desert (Destruction Weapons)
- Now you can sell T2 Reroll gem at NPC Evopolis Trader
- Added NPC Mijaru at Nefrah (Fishing Shop)
- New orbs: After killing a normal monster, it will have a chance to spawn an orb. It can give diverse things.

- Added new attribute on quest bows (dodge)
> Hive Bow: 2% dodge
> Shimmer Bow: +3% Dodge
> Aragorn Bow: +5% Dodge
> Death Call Bow: 9% Dodge

- Added BonusDamage to Magic Light Wand: 3%

Changes:

- Increased by 20% HP of the following creatures:
> Nightmare
> Choking Fear
> Undead Dragon
> Yalahari
- Changed the overall scalling of monsters in the area 1k+. Essentially they hit less but some have more hp and gives less exp
- Added 1 more stage of blasts on Heroic Aragorn
- Decreased Golden Set Item Might: 550 => 520
- Increased  Death Call Set Item Might: 500 => 550

- Changed BonusHealing% value of some items:
> Shimmer Rod:8% => 3%
> Void Boots: 5% => 4%
> Wolfhead Amulet: 12% => 8%
> Enchanted Pendulet: 8% => 6%
> Aragorn Staff: 4% = > 5%

Decreased FlexSkill of the following items:
> Gladiator Helmet/Armor/Legs/Boots: 12 => 10

- Changed BonusDamage% value of some items:
> Aragorn Staff: 8% = > 5%

- Replaced Weapons Life/Mana leech for BonusHealing
- Renamed Flexvitality to HP/MP


Fixed:

- Now the thrones access will reset after collecting the daily reward chest. (Pits of Inferno)
- Fixed issue on Nefrah House.
- Fixed Achievements of type kill (dungeon, daily bosses). Because of that, there will be a reset of this type of achievement
- Fixed an issue where you could not craft more than 1 item

Removed:

- Removed Burning Gladiator from Sphinx cave.

[title]Today's Change-log[/title]

16 August 2021 17:25
Buff on inquisition quest

Changes:

- Increased monsters damage in Death Call Set quest
- Closed arena until we fixed the deathloss issue

Fixed:

- Now arrows from the arrow fury spell no longer reach players inside pz
- Fixed death call set chest cooldown, now it's 40 hours
- Fixed rangers blessing / rangers restoration scalling (blessing was scalling too much and restoration not enough).

[title]Mini Update[/title]
16 August 2021 06:47
New task bosses + New relics

Added:

- Added new task bosses on NPC Eikoms

Changes:

- Increased Golemmancer spell damage.
- Hundred Blades, Northern Rage, Eternal Winter, Ice Storm, Burning Ground & Energy Missiles damage increased by 10%
- Bowman/Archer pvp damage reduced by 10%
- Reduced Shimmer Sword MaxHP %: 10 => 5
- Removed Energy Potion from Turtleneck loot
- [Jewelcrafting]
* Reduced Skill Req from few recipes
- Increased damage of Gryphon And Sphinx.

Fixed:

- Fixed Dragon Knight Aragorn Summons
- Fixed bugged female outfits of store
- Fixed Some market bugs
- Fixed tooltip on aragorn spellbook.
- Fixed wrong armor value on golden set.
- Fixed npc Elco sentence

[title]Today's Change-log[/title]
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